![]() You’ll need the starter project to complete this tutorial. But with the power of Flutter and the Flame engine combined, you’ll create all this in just one. Using an older game engine written in something like C++, a tutorial like this would span over three or four series. ![]() You’ll develop a game called RayWorld, a 2-D orthographic game in the style of old-school Pokemon. At the very least, you should know how to open a project in your favorite IDE, navigate the source code, initialize your packages with pub get and run your app in a simulator. If you’re new to Flutter, check out Flutter Apprentice, or the Getting Started with Flutter tutorial. Note: This tutorial assumes you have basic knowledge of Flutter.
0 Comments
Leave a Reply. |